the first concept design of the knight |
Ian McConville works for Three Rings Design, Inc and
he is the Lead Artist behind
the character and playing world of spiral knights the early designs of the knights
were too complex and techy robotic.
later on he
developed them to be more simple and cute. Following an anime styles, (if you
have played the game, from the side the knight’s head is the same form as an chibi
anime characters face, big forehead, small pointy nose) the end result is a top
heady designs of characters and enemies. Big heads. Small stocky bodies “peg-legs”
and small limbs much like a Nendoroids models, this also made the knights more kid friendly.
a final draft of the designs |
this is what the female knight looks like |
I enjoy ian McConville ‘s character designs and the style of them because they are simple.im not one for the big heads, but I like the idea of a character with a stocky body, slender limbs with big-ish hands. With this look of cuteness you wouldn’t picture them being deadly mysteries.
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