Character design, “nature’s Guardians”
The design of these beings are of a human
like form (minuses a finger) with a variation of plants and vegetation making
up the body and face..
Feet/legs- would mostly be tree trunk type
objects with lose root like appearances,
Joints- would be a sort of organic vine
look to them..
Arms- much like the legs but more skinnier
and mossy.. With bits of twigs
pointing out acting as spiked armor
Hands- the hands would be comprised of
two-three fingers that would be “simple” intertwined vines.
Head- would have vines/trigs as hair.. the
face would be void of features, and deep sockets for eyes
Idea 1, a tree like being would walk
through the streets almost un-noticed leaving a trail of plants, grass and
vines growing from its foot prints. ..(Hum boring)
Idea 2, would feature 2 “guardians” one leaving a tail of nature behind
it, and the other “Guardian” would be killing said plant growth. Till both
“Guardians” have a semi fight. This would cause an eruption of plant life
surrounding them, till it would eventually in case them…
Idea 3 would have a “young” child like nature being causing mischief by
making its surrounding nature behaves strange. Grow uncontrollably..
The problem with
this idea is..
Location- people
would be around. And the “guardians” would look out of place due to the lack of
reaction of the public
Models- the
“Guardians” them self’s would prove to problematic, they would need to look
real, making they would need to be detailed and textured (texturing a single
tree was a headache…) so texturing AND rigging a human form being full of plant
life will be a nightmare..
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