Throughout the years gaming has begun to rise and open new
doors for storytelling and entertainment being simple shows and movies… BUT
saying that, most if not all games have a story to tell, or an event to show,
like isn't all war try games just an interactive history lesson?, and some
games are in fact just an extension of a film or TV show anyway, so my 1st
comment has been made redundant through logic.
That out of the way, console development, and with it a
better visual experience?
Lately with new consoles, PS3, Xbox 360, PS Veta and the
3DS, all have one thing in common, graphics,, what, the better the graphics the
better the game?.. I think not, true that the ability of storytelling and
visual enjoyment is better (ie Alice madness returns, Mirrors Edge and
Assassin’s creed to name a few) will use the graphics to aid their stories and
characters. But not all games are like this, all shiny and realistic.
Take
Mojang's Minecraft for an example, its.. Well blocky, the entire games elements
are made up of blocks and very hard pixels textures,
Minecrft offers little in the story area, but it’s mainly a
free roaming survival game, that allows the player FULL freedom to build and
let their creativity make the story. in a way Minecraft Its kinda like Lego in
a kids hands, endless possibilities and total freedom to make anything their
minds can think of, at 1st I didn't like Minecraft, saw no point to
it, it wasn't the blockyness of the game it was the fact of “the heck am I
supposed to do?, but after a while I find myself losing a lot of hours
building,,, and blowing things up on the game. The success of Minecraft have inspired other developers to take a step back from graphical beauty, and make
more basic games,,,
Whereas the game consoles will keep developing to be better
than the last to have better graphics, and more content, but they will always
be room for games that will defy this beauty of “awesome graphics” and
realistic nature of games today and for them to create their own beauty in
their own way.
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