Spyro (game series development)
Spyro the dragon is a well know game and character that has
a total of 13 games, many sequels and has sold over 20 million copies
worldwide. .
This little dragon and his trusted frond “Sparx” first
appeared on the PS1 in North America on September 10th. 1998 named
“Spyro the Dragon” and later in Europe on October 23th. Since then the game has
spawned numerous follow on games and new series. latest being Sky landers,, and
accompanying them some books.
The games development
changed greatly with each new developers company (total of 13 over the years).
But not all the games were a success,,,
the original spiro series (Spyro the dragon, Spyro 2:
Ripto’s Rage, Spyro: year of the Dragon) all follow the same principles, you start
off in the “dragon ream” some danger or former “bad guy (RED) Threaten the
other words, and it’s up to you to visit each world visa a portal (used as a
loading screen/save point) and complete various task (ie collect gems and find
dragon eggs). As key points of progression you will face a boss sadly for the
PS1 bosses they were both annoying but predicable (would always use the same
attacks )…
Following this was the birth of the PS2,, with that a new
batch of Spyro games with my favourite Sptro: enter the Dragonfly, the game
play was nothing new, main words, portals and bosses. But the real enjoyment were
the bigger and more stunning surrounding, and also a smother game play, in all
it was a very good enjoyable game, kinda surprising that both developers simply
disappeared..
but, there was once game that really bugged me, Spyro A
hero’s tail saw the return of Red (a former dragon elder), sadly the game play
was sluggish and damn slow, I don’t know if it was due to an old game (ps2
disk) but the game did have a lot of bugs and glitches, from whole level areas
failing to render, or you (Spyro) finding yourself in an infinity free fall
unable to move or die. But also, the games physics (enemies AI mainly) was annoying,
there was an annoying pause from your attack to their reaction/death…
2 years passed and a new spyro series begun,,, a more darker
tail. “The Legend of Spyro” the series also served as a “reboot” and ending of
a legend”. Whereas the games prior to this series were Platform, this series of
games used a more “Action” and accompanied with a stronger linear story lines.
Where you could only move followed and was not permitted to revisit passed
levels to “free rom” as you once could.
This final series acted as such with 3 games, a beginning
(Legend of Spyro A New Beginning) Middle (Legend of Spyro Eternal Night) And
end (Legend of Spyro Down of the Dragon).
In “A New Beginning” you start a new life, (this game will cancel
out all the past events and characters you met) the maines main enemies and
boss is called Cynder, she is corrupted by darkness and she plans to releasing
her Dark Master from his prison, But not everything is as it 1st
seams, once defeated, Cynder turns out to be no bigger than Spyro, a child in
fact…
The start of “The Eternal Night” follows on from “A New
Beginning”, befor running off Cynder apologizes about her actions, and
leaves before she can do further harm to Spyro. …as the game progresses you
find yourself meeting Cynder . at the end of end of the game, spyro in
cases himself along with Cynder and
Sparxs in a crystal as the “Well of Souls collapses. The story continues,,,
Now to end the
legend of spyro with Dawn of the Dragon, just like “The Eternal Night”
the game continuous with one difference, you can switch between playing as
Spyro and Cynder, this means this is also the 1st spyro game to
allow a co-op mode element, the story has Spyro and Cynder in cased in the crystal for many years, when they emerge
they are older, with this aged they now have filly developed dragon wings,,,
this means for an all new free-Fly consoles,, name suggests you can fly and glides without limitation….we
there is once, you do slowly descend (like in previous games when gliding) but
you never actually land, unless you make them…
I was never able to complete Down of the Dragon, because of
this free fly mode,, in the 3rd or 4th level you are in
an large open space perfect for flying, and I found it quite peaceful..
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