Wednesday, 22 May 2013

The walking dead



the walking dead is a third person, single player, point and click story driven RPG game developed and published by Tell-tale Games. Is is available for all platforms, windows/ MAC (steam), xbox 360 (xbox live), ps3 (PSN),


The game is split in 5 parts, or "episodes" and this is shown with a "previously on" (to recap on the decisions made) and "next time on" as a teaser. Each "episode" consists of around 2-3 hours of gameplay and dialogue. The 1st episode was released on April 24 but it was planned to be released 1 month prior to this, due to the delay,, tell tails had additional time to do some fine tweaks to the game
Unlike the majority of Click and Point games that have a puzzle solving element to them, the walking dead: game focusses more on the story and characters personal development throughout the zombie apocalypse.
Telltails uses this click and point gameplay to give the gamer the opportunity to make right and wrong decisions that would affect the characters actions and responses. In addition to the click and point, the game does allow you to assume control of the main protagonist by moving him around the environment searching for things (3rd person).
The walking Dead (game) The game is based on Robert Kirkman's The Walking Dead comic book series. And uses a comic book style, all characters and surrounding scenery and or objects are textured with thick black shading sketch marks much like a graphic novel. To emphasize creases, wrinkles, and deep shadows

Your choice makes all the difference
The walking dead follows a similar choice system as Heavy Rain,(though I haven't played it) where each action or dialogue chosen won’t make an immediate effect on the story. But will later on,
Most of the actions you make  your party members WILL pick up on and remember for example in episode 2, you have a choice to kill the St. Johns brothers or leave them. If you kill them the group and clementine will remember and will be less willing to listen to your opinions later on and question your passed (how can you be so cold to kill another human?)
- most of the dialogue and action sequences have a time limit,, if you fail to respond in time the game will carry on around the silence creating a “no comment” with a simple Blah/ grunt action, or a sigh, but in some cases this can prove problematic such as the death of you or another.
Throughout each episode they will be a hard chose to make. Like this one from episode 4, Around Every Corner Ben is feeling guilty, and in this situation he tells you to let him fall. Its up to you weather you let him die, or save him,
the game adapts to your chose you make but sadly with all this freedom the game only have one possible ending and its a sad one

 Book to TV to Game

Both the walking dead TV series and game are based from the original comic book series and both containing elements of the original comic book. such as characters and events. in the TV series the events happen in different order to the comic, and some characters in the game resemble characters from the TV series. But like I said before, glen and hurshal are characters from each media all with the same role



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