the walking dead is a third person, single player, point and
click story driven RPG game developed and published by Tell-tale Games. Is is
available for all platforms, windows/ MAC (steam), xbox 360 (xbox live), ps3
(PSN),
The game is split in 5 parts, or "episodes" and
this is shown with a "previously on" (to recap on the decisions made)
and "next time on" as a teaser. Each "episode" consists of
around 2-3 hours of gameplay and dialogue. The 1st episode was
released on April 24 but it was planned to be released 1 month prior to this,
due to the delay,, tell tails had additional time to do some fine tweaks to the
game
Unlike the majority of Click and Point games that have a
puzzle solving element to them, the walking dead: game focusses more on the
story and characters personal development throughout the zombie apocalypse.
Telltails uses this click and point gameplay to give the
gamer the opportunity to make right and wrong decisions that would affect the
characters actions and responses. In addition to the click and point, the game
does allow you to assume control of the main protagonist by moving him around
the environment searching for things (3rd person).
The walking Dead (game) The game is based on Robert
Kirkman's The Walking Dead comic book series. And uses a comic book style, all
characters and surrounding scenery and or objects are textured with thick black
shading sketch marks much like a graphic novel. To emphasize creases, wrinkles,
and deep shadows
Your choice makes all the difference
The walking dead follows a similar choice system as Heavy
Rain,(though I haven't played it) where each action or dialogue chosen won’t
make an immediate effect on the story. But will later on,
Most of the actions you make your party members WILL pick up on and
remember for example in episode 2, you have a choice to kill the St. Johns
brothers or leave them. If you kill them the group and clementine will remember
and will be less willing to listen to your opinions later on and question your
passed (how can you be so cold to kill another human?)
- most of the dialogue and action sequences have a time
limit,, if you fail to respond in time the game will carry on around the
silence creating a “no comment” with a simple Blah/ grunt action, or a sigh,
but in some cases this can prove problematic such as the death of you or
another.
Throughout each
episode they will be a hard chose to make. Like this one from episode 4, Around
Every Corner Ben is feeling guilty, and in this situation he tells you to let
him fall. Its up to you weather you let him die, or save him,
the game adapts to your chose you make but sadly with all
this freedom the game only have one possible ending and its a sad one
Book to TV to Game
Both the walking dead TV series and game are based from the
original comic book series and both containing elements of the original comic
book. such as characters and events. in the TV series the events happen in
different order to the comic, and some characters in the game resemble characters
from the TV series. But like I said before, glen and hurshal are characters
from each media all with the same role
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