Monday, 4 March 2013

3D programs


3D programs 


I have been a user of Blender 2.4 to 2.7 for over 5 years now, i have seen its development and its many upgrades i was 1st introduced to it by my teacher in High School. Back then blender was in 2.3 and all I could make appear was the “Suzanne” monkey head. Like many people have said blender 2.3’s user interface was not user friendly and with the users limited knowledge about shortcuts or tabs. so regrettably i stopped using it

Some ears later when I was attending Leeds Tomas Danby I started to talk to one of the tutors about blender and Maya, and he told me about their open source movies (elephants dream), something I had no idea about. After watching them and seeing the new interface I decided to try it out again. Blender 2.5 introduced many new feathers and a massive upgrade to its game engine and user interface,

In the following years Blender has been caching up to Maya's Quality standards, but liek any other open source programs it has limitations. Now since attending leeds college of art (DGFA) i have been using maya for 4 to 6 weeks now. It was hard to get us to the interface and short cuts (because i would use some blander short cuts instead of maya and messing stuff up) an example of this is "S' in maya that sets a keyframe, but in blender it scales an object. i have been asked by my friends/family if i will stop using blender, who knows, maybe but not right now.






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