Friday, 9 May 2014

15: Grim Reaper Modelling



Once i Got the Designs Approved i spent the weekend modelling him.

The modelling was fairly simple in it own right. the only problem i found was making the hood. at 1st i modelled the head and neck separately to the hood and cloak. but this made for some off defamations when moving the head. so i decided to re do it and see if they was a way to connect the head to the hood and cloak.

i later decided that it would be better if the hood physically came out of the head, so where i re started from, the head, removing some of the faces from the skill and extruding round until, i had the head and Hood looking,,,some what ok. the body and arms were simple. no problems with modelling or rigging.






And here is the Final Result. i changed the "Cyan-Co" logo from Cyan To Crimson, so it would match a little better with Grim's Cloak.




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