Blog01: intro to Game art and Machinima
For this brief we were asked to work in groups of three, to
produce a one minute animation that would play inside Unity in real time. The guidelines were simple; make an animation
no longer then one minute with two humanoid characters that MUST interact with
each other in some way or form.
The only other real guideline for the project was a set theme that were given
to us, these themes were as follows Covalence, Challenge and gift, the
characters and story can be as complex or as simple depending on the groups
confidence, but we were instructed to stay away from things like long cloth,
wails and wings.
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