As said, I
have every intention on entering 11 second club, and they are no rule about
what characters and/or programs you can use. So in theory I could use the ones
I made for Responsive, but that wouldn’t work, since when I made them, the idea
was they wouldn’t speak, so they have a very basic face rig, damn,,
But that’s
ok, 11 second Club has several links to pre made rigs/models, I I downloaded a
few, Morphius and Normal, after playing around and making them pull some odd
faces, I come to the conclusion that Normal would be more fun to use.
Humm Norman
has a blender version, but its rig is just messy,, well its decided, Maya is
better,, for this fight anyway, points go to Mayas Rig.. so anyway, Norman
Noramn is a
free to download and use model/rig for use in animation, if desired and the knowledge
you can make custom Normans, like some people have already. I personally like
the Default Norman more. . Norman is Pre Rigged with both FK and IK contains in
his arms and legs, for ease of use with sliders,
But there is
a problem, an IK chain can’t be move higher then this base point, well it can,
but weird things will happen, like the elbow flipping beyond its limitation
(think double jointed) so that’s a thing to look out for.
The Norman
model has Control bones for almost every area of his body, and each control has
an array of sliders that can change things like length, size, and visibility.
His face Contoles also have a selection of controls, with these you can create
an array of emotions and if needed you can even pull of a luny tunes kinda “eye
poping out of the skill” kinda thing.. or the classic cartoon Jaw Dropping
thing.
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